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Warcraft Europe is the homeland of the Humans, Orcs, Undead, and Night Elves. Embark on an epic quest to conquer all of Warcraft Europe for you and your allies! Kings and Queens have ruled over different empires in Warcraft Europe and had established castles housing great wealth and protection. Conquer these castles to secure a great wealth of gold supply.
Features:
Warcraft Europe is a legendary proportion medieval fantasy melee map with different terrain types, doodads, and creeps.
Some else stuff about map:
Warcraft Europe is a project I enjoy making! Have fun building you medieval fantasy kingdoms with your friends!
Screenshots and Videos:
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Castle in Atlantis:
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Castle in the Mediterranean:
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Castle in Eastern Europe:
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Iceberg Castle:
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Human Settlement:
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Orc Settlement:
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Undead Settlement:
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Night Elf Settlement:
Change Log:
Added:
New Custom Units
New Custom Heroes
New Custom Ships
Added:
Infernal Machine Added
New Castle in Eastern Europe
Hero Abilities Adjustments
Tiny Shipyard Adjustments
Added:
More Creeps Carry Items
New Unit Abilities
More Doodads
New Custom Hero Abilities
Added:
Terrain Edits
Unit Stat Edits
Hero Ability Edits
Added:
Terrain Edits
Unit Edits
New Units
Added:
New Gold Mine Amounts
New Custom Items
New Custom Hero Stats
Added:
New Gold Mine Amounts
Custom Unit Stat Adjustments
New Ice Island and Castle
Added:
New Custom Unit Stats
New Warcraft Atlantic Island
New Custom Items
Map Fixes
Custom Navy Workers that can build Shipyards for each race.
Added:
New Custom Unit Stats
Night Elf Custom Swordsman Defend Ability Fix
New Gold Mine Amounts
Added:
New Custom Hero Stats
New Custom Unit Stats
New Gold Mine Amounts
Added:
Gold Mine Added to Denmark
Unit, Item, Ability, and Upgrade Adjustments
Tiny Shipyard Items for Each Race
Added:
Custom Unit Fixes
Custom Ship Adjustments
Castle Gold Mine Adjustments
Added:
Belgium Added to Map
Custom Unit Fixes
Custom Item Fixes
Added:
Map Returned to Melee
New Terrain Features
New Gold Mine Quantity and Gold Amounts
Added:
Map Changed to Altered Melee
Map Now Features Custom Units and Heroes
Iceland Had Ice Terrain Added To It
Added:
Terrain Edits
Doodad Edits
Player Edits
Hero Edits
Unit Edits
Added:
Terrain Edits
Doodad Edits
Player Edits
Added:
I made some adjustments to the terrain to be more consistent.
Added:
Mountains added to Europe to add a level of difficulty and strategy.
Gold Mine amount and gold amount per gold mine adjusted.
I added new items and fixed the map name issue you may have noticed, where map V43 was being displayed as V42 still. I fixed it in the map description. Now we are on to map V44.
I completely reworked the units, heroes, and AI in V53. In the past I was updating my maps on a daily basis. For now on I will test my maps better and only upload an update for them when I have fully completed a race.
I plan on re-created four custom races: the Blood Elves, the Draenei, the Burning Legion, and the Betrayed. Thanks and please enjoy!
I changed my custom units, custom heroes, and player start locations in V54. England is now the start location for Player 1, for example. Start locations are still random though.
Blood Elf town hall complains on upgrading to Castle that you will be revealed unless you build a Town Hall. This even when a second Town Hall exists elsewhere.
Blood Elf town hall complains on upgrading to Castle that you will be revealed unless you build a Town Hall. This even when a second Town Hall exists elsewhere.
Elder Sage may take Reincarnation at Level 1.
Draenei suffer the same 'reveal if you don't have Town Hall' that the Blood Elves did.
Nerubian Webspinner Raise Dead is unaffected by the Spirit Lodge Skeletal Mastery-their skels afterwards are still all Warriors-no Mages. Uncertain on Skeletal Longevity.
The Draenei version of the Voodoo Lounge doesn't allow you to buy the Tiny Great Hall or Orb of Lightning(They state they require a Fortress), even when you're at Fortress.
The Draenei Bestiary is buildable at Tier 2. There's nothing in it that can be built till Tier 3. Though you can research Freezing Breath for the Frost Drake. Maybe the Salamander can see some use? Or something completely other.
Can't research Backpack-states it needs a Voodoo Lounge, even when one exists.
Blue Drake's Freezing Breath upgrade is not functional. Buildings remain functional even after the upgrade is researched.
Draenei Demolisher can't get Burning Oil-states it needs Fortress, even when a Fortress exists.
Magnataur Reaver tooltip states it attack land units only. This is incorrect; it has an attack vs air as well.
Elder Sage may take Reincarnation at Level 1.
Draenei suffer the same 'reveal if you don't have Town Hall' that the Blood Elves did.
Nerubian Webspinner Raise Dead is unaffected by the Spirit Lodge Skeletal Mastery-their skels afterwards are still all Warriors-no Mages. Uncertain on Skeletal Longevity.
The Draenei version of the Voodoo Lounge doesn't allow you to buy the Tiny Great Hall or Orb of Lightning(They state they require a Fortress), even when you're at Fortress.
The Draenei Bestiary is buildable at Tier 2. There's nothing in it that can be built till Tier 3. Though you can research Freezing Breath for the Frost Drake. Maybe the Salamander can see some use? Or something completely other.
Can't research Backpack-states it needs a Voodoo Lounge, even when one exists.
Blue Drake's Freezing Breath upgrade is not functional. Buildings remain functional even after the upgrade is researched.
Draenei Demolisher can't get Burning Oil-states it needs Fortress, even when a Fortress exists.
Magnataur Reaver tooltip states it attack land units only. This is incorrect; it has an attack vs air as well.
I fixed what I could. I fixed Reincarnation, Skeletal Upgrades, I changed 2 of the Draenei Voodoo Lounge items, I added a tier 2 Draenei Bestiary unit, and I fixed Freezing Breath. I still have to figure out the hall issue and Burning Oil.
I made a few custom unit ability and stat adjustments in V75. Secondly I added the Stormreaver Hermit to the customized Orc race. Thirdly I adjusted the gold mine amounts. I will make some more custom race unit additions and adjustments in the future.
In Warcraft Europe V79 I improved several custom unit and hero stats, such as the Burning Legion hero requirement stats, and I also added some new custom units and heroes.
I made some fixes to the custom item descriptions, adjusted the gold mine amounts, adjusted the item tables for top creeps, and adjusted some hero abilities in V90. Enjoy my friends!
I have made most of the additions and changes I wanted to make to my standard race custom units and custom heroes for this map. Next up are some closing standard race custom unit and custom hero adjustments, maybe adding some custom races, and maybe adding some custom AIs.
i mean you have to think that too many gold mines could lead to everyone having all the gold they need and not willing to expand and the game result could end up in some people camping instead of going out for fights.
i mean you have to think that too many gold mines could lead to everyone having all the gold they need and not willing to expand and the game result could end up in some people camping instead of going out for fights.
The reason why there is so much sea in my Warcraft Europe map is because I had scaled up my new larger Warcraft Europe map from my original smaller Warcraft Europe map.
bro, your maps are great and I remember downloading an old version of that map that was for warcraft 3 frozen throne, the europe map, please, I don't know if you can upload it again, I just really liked that map and I can't find him. plaease
bro, your maps are great and I remember downloading an old version of that map that was for warcraft 3 frozen throne, the europe map, please, I don't know if you can upload it again, I just really liked that map and I can't find him. plaease
I do not believe I currently have most of the older Warcraft Europe maps on my current computer but you can suggest things I can add in future versions of Warcraft Europe XL.
bro, your maps are great and I remember downloading an old version of that map that was for warcraft 3 frozen throne, the europe map, please, I don't know if you can upload it again, I just really liked that map and I can't find him. plaease
No creo que actualmente tenga la mayoría de los mapas más antiguos de Warcraft Europe en mi computadora actual, pero puedes sugerir cosas que puedo agregar en futuras versiones de Warcraft Europe XL.
I checked my archive and I discovered I had deleted a vast number of older maps due to my older computers hard drive sizes. I can try to make a Frozen Throne compatible Warcraft Europe map when I have time. I just have to research the max destructible doodad limits of Frozen Throne custom maps and such. I plan to add custom AI and custom races to my future maps so they could be a bit like some of the originals, but hopefully cooler. Have a good day!
I plan on adding a Blood Elf / Icecrown custom race, a Naga / Sunken Ruins custom race, a Burning Legion / Fel Orc custom race, and a Draenei / Barrens custom race to my future maps. The custom races will feature custom AIs and custom heroes and units. I will also add a dialog that allows you to choose playing as the standard / expanded race of your choice or the custom race of your choice. The standard / expanded races will also have custom AIs.
I recently released Warcraft Europe Classic, a version of Warcraft Europe that came before Warcraft 3 Reforged. It has custom races, heroes, units, and ships and may be compatible with Warcraft 3 Frozen Throne. Good luck!
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