Orange: Many things pending, not everything is official but the unit itself standsWell I'm making this because its a simple project that expands game play. What this project is, is not much different from normal warcraft 3, only I've increased upgrades, max level, added a couple of units, and a few new upgrades for all sides. Though I'm just putting all this on some of blizzards premade maps that were already in warcraft 3, only I'm adding something to the name so it doesn't overwrite anything.
There will only be a couple of newer models in this, I don't want it to look cheesy, so far the first version will be on divide and conquer and 12 player map. I've been working on this for a few hours and Humans are almost done. Each faction will get 1 new hero, couple new units and upgrades, not a huge improvement, but adds more variety, I've changed up the item vaults, added newer towers for each faction, just to make the game more interesting, there will hopefully be no triggers, new creeps will appear in this. I don't want to add too much so I'm trying to not just throw in units that are a bit stronger then previous units. I'll be able to get more done through the week sense I work less.
I'm going to try and see how well this will work with a advanced AI mod, and once ready(roughly the 31st of this month) You guys can test it, see how you like it, after I add what I please and its in testing, you guys can offer suggestions on new units and stuff, see what the public wants. Anyway here is what I've gotten done
Red: This unit is not official, idea based, still planning
green: Official
Humans:
Champions:Powerful melee units meant to keep units at bay while range take out the enemies, planning on have a Aura. Using the Captain model
Crossbowman: Powerful but slow ranged unit, good for siege. No model chosen yet
Paladin Apprentice:Name is still pending, this unit is weaker then the hero paladin, and mainly a caster unit with holyshock ability and possibly a heal ability.(Heavy spellcaster unit)
Energy Tower: Powerful energy tower, Effective against air units.
Orcs:
Warlock: A powerful spellcaster that can cast cripple and raise dead(orc)
Base Raider: A strong raider on foot, good against killing light infantry and base raiding.(whole purpose of unit is pending)
Undead:
Skeleton Warrior: A basic Skeletal infantry soldier, with 0 armor, low HP and a good amount of damage. Purpose is pending.
Skeletal Archer: A long range skeletal bowman, has several arrow spells, cold, fire, dark, and poison.
Night Elves:
Sentry: A strong unit with low hp and armor. Good for a basic infantry soldier.
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