Note: the lag problem present in V.2.45-2.456 has been fixed (hopefully) in v.2.457 and onwards.
War for Earth is a map that is about conquering the world as one of 25 countries.
Main Features:
- Choose one of four different government types (Democracies, Dictatorships, Monarchies and Soviet-styled governments), each with their strengths and weaknesses
- Decieve your enemies by conducting sneaky attacks with spies
- Conquer the world as one of 25 countries, with almost all countries being different in some way that doesn't include starting location
- Conquer the Mars and Moon to gain access to additional resources
- Utilize a three-way counter system to win (if you don't then you will be laughably easy to beat, except if you use massive numbers)
- Use everybody's favourite Weapon of Mass Destruction when it comes to games in modern setting: Nuclear Missiles
Setting:
War for Earth doesn't actually occur in any particular time, and it cannot be described as
a completely serious map either (cavalry and tanks for example, or zombies being usable)
Yes, the map is horribly scaled and I know that.
New Features (implemented as of version 2.38):
- Organizations
Choose one of multiple organizations and cooperate with its members to try and
achieve World Domination.
The available organizations are (currently):
The UN (United Nations) which is available to all government types and only grants you
vision of member states (and grants them vision of your state).
The Comintern (Communist International) which is only available to soviet-styled
governments and democracies.
The Axis which is available primarily to dictatorships and monarchies, but democracies
can also join.
Suggestions on other organizations to add are always welcome (I have about one or
two more spaces that should be filled with organizations, preferably for a unique
combination of government types that can join)
- Game Modes
choose one of three (currently) game modes:
Rule, Britannia! in which you have to control Britannia! in order to gain access to
nuclear weapons.
Zombie Invasion, in which player number 11 is the infected horde whose option is to
destroy all the humans. Disables space exploration and infection virus research.
No Nukes, disables nuclear weapons.
Can be combined with other game modes (excluding Rule, Britannia!).
New Feature implemented as of version 2.42
- "AI" players
Some players can be set to computer in the pre-game lobby, these are:
Player 8 (Pink) who will become the ukrainian part of the Soviet Union
Player 9 (Grey) who will become a southern part of China
Player 10 (Light Blue) who will become Austria-Hungary
Player 11 (Dark Green) who will become the Infected Horde
NOTE: The computer players are not guaranteed to be free of leaks (mostly because I'm too lazy to fix it).
Credits:
Me (Helpers/terranempire) - the creator of the map
WILL THE ALMIGHTY - for pretty much all effects related to nuclear weapons (explosions,
launching sequence)
General Frank - The Capitalism, Communism and Federalism Icons
All testers - This'll do for credit to them I guess, their quite many(although I might consider listing the most important ones later) and I have forgotten some of them.
Suggestions on how to improve the map is always welcome
Keywords:
War, for, Earth, Conquest, Risk, soviet, UN, nuke