- Joined
- Apr 4, 2010
- Messages
- 13
WAR CONFLICT
HEROES
ENGINEER
ABILITIES
Build Tower
-Builds A Tower In The Designated Area
Level 1: Watch Tower
Damage:13-14
Level 2: Guard Tower
Damage:25-26
Level 3: Cannon Tower
Damage:98-101?
Plant Landmine
-Plants A Land Mine On The Designated Area
Damage:KILL
Engineering Upgrade
-Increases Movement Speed And Attack Damage
Level 1:Movement Speed %0.10 Attack Damage +2
Level 2:Movement Speed %0.20 Attack Damage +4
Level 3:Movement Speed %0.30 Attack Damage +6
Build Catapult
-Builds A Extra-ordinary Catapult At The Designated Area
Damage:20-22
Range: 99999
GRENADIER
ABILITIES
Cluster Rockets
-Bombards An Area With Rockets Dealing Damage To The Enemy And Stuns Them.
Level 1: Max Damage 105
Level 2: Max Damage 195
Level 3: Max Damage 300
Mortar Strike
-Blasts An Mortar On The Designated Area.
Level 1: Full Damage 500
Level 2: Full Damage 750
Level 3: Full Damage 1000
GUNNER
ABILITIES
Med-Kit
-The Gunner Treats Himself With The Med-Kit Or A Friendly Unit/Hero.
Level 1: Amount Heal 200
Level 2: Amount Heal 400
Level 3: Amount Heal 600
Grenade Throw
-The Gunner Throws A Grenade At The Designated Area.
Level 1: Full Damage 15
Level 2: Full Damage 26
Level 3: Full Damage 36
Machine Gun Upgrade
-The Gunner Modifies His Machine Gun Giving It Faster Attack Speed.
Level 1: Attack Speed %1
Level 2: Attack Speed %1.50
Level 3: Attack Speed %2
Air Strike
-The Gunner Calls Up An Air Strike Thus Hitting All The Enemies At The Designated Area.
Damage Dealt:50[/color
MEDIC
ABILITIES
Heal
-Heals A Target.
Hit Points Gained: 25
Scout
-Summons A Scout.
Healing Wave
-Heals Targets.
Level 1: 130
Level 2: 215
Level 3: 300
Healing Gun
-Fires A Gun With Healing Elixir.
Level 1: 280
Level 2: 385
Level 3: 490
SNIPER TEAM
ABILITIES
Anti-Fire Armor
-Activates The Sniper's Anti-Fire Armor Then Engulfs The Armor With Flames.
E103 Sniper Rifle
-Modifies The Sniper Rifle Of The Sniper Which Gives Bonus Damage.
Level 1: %1
Level 2: %1.50
Level 3: %2
Focused Aim
-The Sniper Focuses On The Target Which Gives More Than The Regular Damage.
Level 1: 15% Chance 2x Damage
Level 2: 20% Chance 3x Damage
Level 3: 35% Chance 4x Damage
Headshot
-The Sniper Aims For The Head Of The Target Which Damages The Target Massively.
Level 1: 1000
Level 2: 1250
Level 3: 1500
Level 4: 1750
SPY
ABILITIES
Wind Walk
-The Spy Hides Itself And Moves Faster.
Mirror Image
-The Spy Makes Multiple Clones Of Himself.
Level 1: 1 Clone
Level 2: 2 Clones
Level 3: 3 Clones
Critical Strike
-The Spy Pierces With Such Force It Deals More Than The Regular Damage.
%15 Chance
Level 1: 2x Damage
Level 2: 3x Damage
Level 3: 4x Damage
Backstab
-The Spy Quickly Runs To His Target Then Stabs Him On The Heart That Kills Him Instantly.
HEROES
ENGINEER
ABILITIES
Build Tower
-Builds A Tower In The Designated Area
Level 1: Watch Tower
Damage:13-14
Level 2: Guard Tower
Damage:25-26
Level 3: Cannon Tower
Damage:98-101?
Plant Landmine
-Plants A Land Mine On The Designated Area
Damage:KILL
Engineering Upgrade
-Increases Movement Speed And Attack Damage
Level 1:Movement Speed %0.10 Attack Damage +2
Level 2:Movement Speed %0.20 Attack Damage +4
Level 3:Movement Speed %0.30 Attack Damage +6
Build Catapult
-Builds A Extra-ordinary Catapult At The Designated Area
Damage:20-22
Range: 99999
GRENADIER
ABILITIES
Cluster Rockets
-Bombards An Area With Rockets Dealing Damage To The Enemy And Stuns Them.
Level 1: Max Damage 105
Level 2: Max Damage 195
Level 3: Max Damage 300
Mortar Strike
-Blasts An Mortar On The Designated Area.
Level 1: Full Damage 500
Level 2: Full Damage 750
Level 3: Full Damage 1000
GUNNER
ABILITIES
Med-Kit
-The Gunner Treats Himself With The Med-Kit Or A Friendly Unit/Hero.
Level 1: Amount Heal 200
Level 2: Amount Heal 400
Level 3: Amount Heal 600
Grenade Throw
-The Gunner Throws A Grenade At The Designated Area.
Level 1: Full Damage 15
Level 2: Full Damage 26
Level 3: Full Damage 36
Machine Gun Upgrade
-The Gunner Modifies His Machine Gun Giving It Faster Attack Speed.
Level 1: Attack Speed %1
Level 2: Attack Speed %1.50
Level 3: Attack Speed %2
Air Strike
-The Gunner Calls Up An Air Strike Thus Hitting All The Enemies At The Designated Area.
Damage Dealt:50[/color
MEDIC
ABILITIES
Heal
-Heals A Target.
Hit Points Gained: 25
Scout
-Summons A Scout.
Healing Wave
-Heals Targets.
Level 1: 130
Level 2: 215
Level 3: 300
Healing Gun
-Fires A Gun With Healing Elixir.
Level 1: 280
Level 2: 385
Level 3: 490
SNIPER TEAM
ABILITIES
Anti-Fire Armor
-Activates The Sniper's Anti-Fire Armor Then Engulfs The Armor With Flames.
E103 Sniper Rifle
-Modifies The Sniper Rifle Of The Sniper Which Gives Bonus Damage.
Level 1: %1
Level 2: %1.50
Level 3: %2
Focused Aim
-The Sniper Focuses On The Target Which Gives More Than The Regular Damage.
Level 1: 15% Chance 2x Damage
Level 2: 20% Chance 3x Damage
Level 3: 35% Chance 4x Damage
Headshot
-The Sniper Aims For The Head Of The Target Which Damages The Target Massively.
Level 1: 1000
Level 2: 1250
Level 3: 1500
Level 4: 1750
SPY
ABILITIES
Wind Walk
-The Spy Hides Itself And Moves Faster.
Mirror Image
-The Spy Makes Multiple Clones Of Himself.
Level 1: 1 Clone
Level 2: 2 Clones
Level 3: 3 Clones
Critical Strike
-The Spy Pierces With Such Force It Deals More Than The Regular Damage.
%15 Chance
Level 1: 2x Damage
Level 2: 3x Damage
Level 3: 4x Damage
Backstab
-The Spy Quickly Runs To His Target Then Stabs Him On The Heart That Kills Him Instantly.