Volcanoe Cave

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and another one...
 

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Making it playable would be a wrong, since those upside down stalagmites look like crap from the RTS bird-eye view point.


A simple trigger set to a region inside of the cave will fix that.

All you need to do is either make a camera object that is already focused on the cave at a lower angle of attack of to fuss around with the camera settings like:
"Camera - Set (Owner of (Entering unit))'s camera Angle of attack to 340.00 over 2.00 seconds"

that will lower the camera then when the unit leaves reset to the default game camera.
 
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