Zwiebelchen
Hosted Project GR
- Joined
- Sep 17, 2009
- Messages
- 7,234
I just implemented an easy method to access external sound files placed directly in your Warcraft III\GaiasRetaliation folder.
This does not require changing the game MPQs or replaces any other game files, so it does not affect your game outside of Gaias at all.
Also, it's completely optional. Players that have the external sound files installed will hear them, everyone else will just hear nothing at all (or some default native WC3 sound files).
It has perfect Bnet compatibility aswell as, again, it does not modify any game files.
This method will be used to allow for custom music tracks in the next release. I already told Jumbo about it and he is currently reworking the music mod to use this method instead of the cumbersome replacement MPQ, which not only makes it faster to download, but also safer to implement. Also, it will no longer change the music tracks in other maps or the game menu anymore.
Now, this same method can also be used to implement custom voice acting for quests, bosses or events.
Which raises the question if something like this would be nice to have? Do we have some skilled members in the community that want to volunteer on creating these voice acted files?
I could imagine having all the main quests fully voice-acted. Or to have custom sounds for the raid warnings on bosses in the game.
I can also use this method to add custom unit responses to the selectable heroes in the game.
This does not require changing the game MPQs or replaces any other game files, so it does not affect your game outside of Gaias at all.
Also, it's completely optional. Players that have the external sound files installed will hear them, everyone else will just hear nothing at all (or some default native WC3 sound files).
It has perfect Bnet compatibility aswell as, again, it does not modify any game files.
This method will be used to allow for custom music tracks in the next release. I already told Jumbo about it and he is currently reworking the music mod to use this method instead of the cumbersome replacement MPQ, which not only makes it faster to download, but also safer to implement. Also, it will no longer change the music tracks in other maps or the game menu anymore.
Now, this same method can also be used to implement custom voice acting for quests, bosses or events.
Which raises the question if something like this would be nice to have? Do we have some skilled members in the community that want to volunteer on creating these voice acted files?
I could imagine having all the main quests fully voice-acted. Or to have custom sounds for the raid warnings on bosses in the game.
I can also use this method to add custom unit responses to the selectable heroes in the game.