1. Are you planning to upload your awesome model to Hive? Please review the rules here.
    Dismiss Notice
  2. Updated Resource Submission Rules: All model & skin resource submissions must now include an in-game screenshot. This is to help speed up the moderation process and to show how the model and/or texture looks like from the in-game camera.
    Dismiss Notice
  3. DID YOU KNOW - That you can unlock new rank icons by posting on the forums or winning contests? Click here to customize your rank or read our User Rank Policy to see a list of ranks that you can unlock. Have you won a contest and still havn't received your rank award? Then please contact the administration.
    Dismiss Notice
  4. Don’t forget to sign up for the Hive Cup. There’s a 555 EUR prize pool. Sign up now!
    Dismiss Notice
  5. The Hive Workshop Cup contest results have been announced! See the maps that'll be featured in the Hive Workshop Cup tournament!
    Dismiss Notice
  6. The results are out! Check them out.
    Dismiss Notice
  7. The poll for Hive's 12th Concept Art Contest is up! Go cast your vote for your favourite genie!
    Dismiss Notice
  8. The raddest synthwave tracks were chosen - Check out our Music Contest #12 - Results and congratulate the winners!
    Dismiss Notice
  9. Check out the Staff job openings thread.
    Dismiss Notice
Dismiss Notice
60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Villager 255 Animations

Submitted by Graber
This bundle is marked as approved. It works and satisfies the submission rules.
UPDATED
I have updated the model mesh now i think it looks better, added some CUSTOM ATTACHMENT points the highlighted parts contains the new ones, now u can add a complete set of armour on the villger.
New attachemts points names are: Gold Left, Gold Right, First Left, First Right, Second Left, Scond Right.
[​IMG]

I have tryed to add more animations and i get error and more then 255 doesnt save i dunno why, if so i can make a second part with other animations.

I wanted to upload a model that has many animations and i think the most useful model will be the Villager model to use in RPG maps or something.

I have noticed when played Attack - 7 animation the hidden objects are appreaing, they should be inv.

IMPORTANT

Use this to play any animation u want even the walk animations when u stand or any animation when u move:
  • Custom Script: call SetUnitAnimationByIndex( unit name, number )


-the unit name is the unit name in JASS
-the number is the animation that starts from 0
-can play even the walk animation when u stand
-can play any animation even if the unit is moveing


Animation Guide:

Stand Victory 27-37 are animations when u sit on a stone bench: Dalaran->Props->Stone Bench
Attack Morph 27-30 are some shield attacks.
Stand Victory 22-23 are some mount animations for horse with no rider u will have to use some triggers to make them work good for now.
Attack Throw 6-7 are bow animations.
Stand Victory 41-66 are guns animations.
Stand Victory 67-70 are hang animations.
Stand Victory 71-76 are cross animations.

Keywords:
Villager, Peasant, Work
Contents

Villager 255 Animations (Model)

Villager 255 Animations (Model)

Reviews
Moderator
09:39, 24th Mar 2011 anarchianbedlam: amazing animations and you really put a lot of effort into this. but the mesh on the bag should be fixed and the model would really benefit from attachment points. EDIT: remove the imported blank "white"...
  1. Lungdrache

    Lungdrache

    Joined:
    May 24, 2010
    Messages:
    157
    Resources:
    0
    Resources:
    0
    Can you add a swim animation?
     
  2. 88WaRCraFT3

    88WaRCraFT3

    Joined:
    Jun 9, 2009
    Messages:
    1,139
    Resources:
    1
    Spells:
    1
    Resources:
    1
    No, Not possible, For some reason this model is limited to 255 Animations. Wait for another release.
     
  3. Lungdrache

    Lungdrache

    Joined:
    May 24, 2010
    Messages:
    157
    Resources:
    0
    Resources:
    0
    Can you tell me if you made a villager with a swim animation and a sitting animation?
     
  4. Xian

    Xian

    Joined:
    Mar 23, 2011
    Messages:
    945
    Resources:
    0
    Resources:
    0
    there IS a sitting anim
     
  5. Lungdrache

    Lungdrache

    Joined:
    May 24, 2010
    Messages:
    157
    Resources:
    0
    Resources:
    0
    yes but i need a sitting animation and a swim animation
    I mean i only need one Model not two
     
  6. Gregory Tountas

    Gregory Tountas

    Joined:
    Jan 18, 2012
    Messages:
    138
    Resources:
    0
    Resources:
    0
    i can't understand how your 255 animation peasant works, i did call SetUnitAnimationByIndexndex( H0F6, 0 ) bcz my model is called H0F6 and animation number 0? I dk about what animation number means, can u explain what should i put there cuz idk? or its right as it is call SetUnitAnimationByIndexndex( H0F6, 0 ) ?
     
  7. Ralph14

    Ralph14

    Joined:
    Jan 24, 2012
    Messages:
    1
    Resources:
    0
    Resources:
    0
  8. Hexcellion

    Hexcellion

    Joined:
    Dec 20, 2011
    Messages:
    881
    Resources:
    0
    Resources:
    0
  9. Xian

    Xian

    Joined:
    Mar 23, 2011
    Messages:
    945
    Resources:
    0
    Resources:
    0
  10. JesusHipster

    JesusHipster

    Joined:
    Sep 19, 2011
    Messages:
    2,036
    Resources:
    55
    Models:
    48
    Icons:
    7
    Resources:
    55
    :ogre_icwydt:
    Mesh edits are meh, it needs much more work. Still great animations and embarrassing count of them.
     
  11. Graber

    Graber

    Joined:
    Mar 8, 2006
    Messages:
    263
    Resources:
    2
    Models:
    2
    Resources:
    2
    U cant advertise your models here only i can in my topic.
     
  12. Gekigengar

    Gekigengar

    Joined:
    Aug 20, 2009
    Messages:
    1,490
    Resources:
    2
    Maps:
    1
    Spells:
    1
    Resources:
    2
    dodge roll animation pls!
     
  13. ShadowFlare

    ShadowFlare

    Joined:
    Jun 30, 2008
    Messages:
    552
    Resources:
    0
    Resources:
    0
    Hey, why don't you split up the animations between two villager models of:

    Medieval Animations
    Modern Animations
     
  14. a noob an noob

    a noob an noob

    Joined:
    Feb 7, 2012
    Messages:
    2
    Resources:
    0
    Resources:
    0
    i think i can take(make) my english better here.
     
  15. Mr.Foxy

    Mr.Foxy

    Joined:
    Dec 21, 2011
    Messages:
    234
    Resources:
    0
    Resources:
    0
    Amazing. Never seem like this :D
     
  16. Rispetto

    Rispetto

    Joined:
    Jul 1, 2009
    Messages:
    1,080
    Resources:
    3
    Tutorials:
    3
    Resources:
    3
    [​IMG]

    But nice model! :D
     
  17. ALTELMA

    ALTELMA

    Joined:
    Jan 4, 2009
    Messages:
    113
    Resources:
    0
    Resources:
    0
    I Think it perfect for me now.
     
  18. wester

    wester

    Joined:
    Aug 22, 2011
    Messages:
    82
    Resources:
    0
    Resources:
    0
    awful. animations look retard with the new body. i want previous villager 255 anims
     
  19. wester

    wester

    Joined:
    Aug 22, 2011
    Messages:
    82
    Resources:
    0
    Resources:
    0
    it's also levitating when standing, whyyy?
     
  20. Graber

    Graber

    Joined:
    Mar 8, 2006
    Messages:
    263
    Resources:
    2
    Models:
    2
    Resources:
    2
    Becouse thats a "bug" in 3ds max looks fine but in the War3...