Well, in Battle Network 3, after a while of fighting he got style changes. The styles were different in Blue and White, so why not add both in this?
They included:
[Elements] [Types]
-Fire-------Ground
-Water-----.Team
-Wood-----.Shadow
-Electricity--Guts
-----------Shield
-----------Custom
-----------Bug(As in Virus)
Now; there are also abbreviations of it all. I'll keep them in the same order, but replace them with their abbreviations.
-HEAT----Ground
-AQUA---.Team
-WOOD---Shadow
-ELEC----.Guts
---------.Custom
---------.Shield
---------.Bug
The style abilities:
The [GUTS STYLE] focuses mainly on the Buster. His megabuster, which is his arm cannon thing, will become stronger in both a regular fire and the charged fire. Also, when you rapidly tapped A, you would do a rapid fire if you were a Guts style Navi(What Megaman, etc. is.)
The [GROUND STYLE] effects the ground. In a game, it will affect the tiles, changing their types. For his attack, I would suggest using AoE spells, such as FlameStrike(Heat), EarthQuake(Wood), Monsoon(Elec), Frost Nova(Aqua). Of course, it would need name changes. Also, there were three more types. They were metal, poison and sand chips that would change the ground. For poison, I would suggest a weak immolation, changed sfx, and no manacost. Therefore, very weak. Not too strong. Make sure of that. As of the Sand, I would say use an aura that slows nearby enemies. For Metal, I would suggest a small aura that will give your allies and yourself a magic reducing effect. Of course though, that is a lot of spells. Therefore, any one of them cannot be too strong, or this style will be overpowered.
Another style, the [SHIELD STYLE], is a defensive and Recovery type style. Meaning, a devotion aura for one, and a healing spell for another. I would suggest putting in various things for him, defense and recovery-oriented.
The Team/Brother Style would call help from his ingame opponents, later friends. Megaman will, for a short period, summon one of his friends/opponents whom have a single ability. These Navis were:
Roll(Megaman's friend, whom, when she attacked, came back and gave Megaman life, when he used her Chip. Use a Lifedrain),
GutsMan (Also one of Megaman's friends, who focused on smashing. In doing so, he would crack panels.(In this case, stun you) I would suggest using a Shockwave),
ElecMan (You can guess - He shocked his opponents. Use a Forked Lightning),
TorchMan (Whom used fire to attack. Use a Fire Cone, using a Fireball SFX),
BeastMan (This cool dude attacked you by jumping around and slashing you. I would suggest using Frenzy),
MetalMan (Whom slammed you with his fists, he got real annoying in a fight. When you used his chip, it was like "WHOAH, DAMN, IM POWERFUL LIKE THIS!". He slammed directly down, hurting you alot. I would suggest.. Try using War Stomp),
DesertMan (This man really annoyed you. He really slows you down. Therefore, a slightly more powerful slow aura), My most FINAL FAVORITE!:
KingMan (This damn guy was REALLY annoying. I have to admit: I could never beat him! My brother did it for me� This guy summoned pawns, knights, and rooks, from Chess. I would suggest having him make his own summons for the duration he's on the 'field', or, while he's summoned. This will
summon a pawn to help you out while KingMan's here).
Another style is Custom Style. This style used Battle Chips to fight. In this, I would just merely have spells that add to your damage, or use random spells. This can be completely made up. (I never got this style, unfortunately.
)
The most annoying style the enemy can face is the Shadow style. This style makes you disappear from sight. Therefore, I would use Windwalk, blink-based attacks, etc.
The RAREST and MOST POWERFUL(Sometimes most consequencial) style was the Bug Style. This style used bugs, or viruses, to either power you up, or make you weaker. For every ability you add to him, have a good and bad side to it. Per say, if you give him an aoe, make sure it hurts allies as well as enemies. Get the picture? I think you won't have any problem at all with this guy.
Now, as for the Elements, the Heat element would add damage and a splash to Megaman's attacks.
The elec element would add an annoying stun to Megaman, as this style had the longest stuns in the game. Trust me, if you got hit by one, you were done for.
The aqua element would slow down enemies, seeing that's the only thing I can think of.
The wood element would have the highest actual attack and most health.
Now, I may have said all this, but you may still be wondering, "How the hell will he change between these?" I have an answer for this. For a percentage of mana, and some gold, megaman can type commands to change types and elements (Once that type is unlocked - such as from beating a boss, or a quest). This should sum it up. Thanks, if you can get it in, that would be great.
Final note: The type is not matched with the element. It can be arranged in any order, like so: Heatguts, Aquabug, ElecShadow, WoodTeam, etc� These can come up in any order, so I would find it a little hard to change in between these. If you can ever fit them in, it would, as my brother says, "ROOL!"
(Note: With the new update to HiveWorkShop, you aren't supposed to understand this post.. it messed up spaces)