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Vexorian's Dummy Model with Flying Height

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Level 5
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Dec 12, 2011
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I have a dummy flying unit which uses Vexorian's Dummy Model.

I have a trigger in which I create the unit, then I set its Flying Height to something like 150.0, then I attach a special effect at it.

The problem is that the special effect is not flying, I mean, it's not at 150.0 height, for sure.

I already tried attaching to origin, chest and overhead, and the special effect keeps near ground.

Any suggestions? I just want to put a special effect at a specific flying height.

Thanks,

hamsterpellet
 
Level 19
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Aug 8, 2007
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did u add/remove crow form? movement - type = "Flying"? movement - height = "0", movement - height minimum = "0"
 
Level 5
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Dec 12, 2011
Messages
116
Thank you very much guys;

Everything you said I've already done. The problem was an idiot mistake I made, when I conducted more tests I found out and was like 'hamsterpellet you idiot'.

Anyway, sorry for bothering; everything is working perfectly now.
 
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