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To improve your quality of indoor terrains I suggest you play with the colors a bit. Right now the blood seems too bright and some of the furniture seems too bright also. For example look at the color of the window and the color of the walls.
At screen 1 everything is neat exept one of the boxes (the one to the right) looks like it is levitating a bit over the truck.
At the second screen everything contrasts with the wall. Just see the color diffrence.
Overral it looks great but can easily be improved with the color twitching. +rep
Lordkoon is right the blood looks a little bit to bright other than that the horror terrain it Great.
The writers chair is a little to big (but that's me).
Great job
Lordkoon is right the blood looks a little bit to bright other than that the horror terrain it Great.
The writers chair is a little to big (but that's me).
Great job
Looks very nice, i actually have a sitting villager model you could use if you like. Would take som time to find it but could be usefull i guess. Anyway as for the terrain i like the atmosphere the only thing i dislike is the first screenshot where you can see the end of the terrain *background* maybe replace it with a mountain and som envirorments.
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