Aspect_P1atinum
A
Aspect_P1atinum
How would i be able to set up a system where say...
I have (Unit A) that summons (Unit B).
(Unit B)'s attack damage and health is based off (Unit A)'s AGI/STR.
The text would also update in the ability tooltip
I have (Unit A) that summons (Unit B).
(Unit B)'s attack damage and health is based off (Unit A)'s AGI/STR.
The text would also update in the ability tooltip




