Ok Im trying to make a King of the Hill style map where when the player steps on the hill he gets points. After a certain ammount of points (say 1 point per second, 10 points total) then the game is over and the player wins.
I just wanted to get the thing working single player before I even went on to anything else. So far its a no-go.
I make a new variable, named it "points", set it to integer, initial value is 0.
So far so good.
I have a leaderboard that shows what that the value of "points" is.
This works fine, I can set it to, oh say, 5 and it shows 5 in the board.
Set a region so that when ANY unit enters it (this is only for testing only), that the value of "points" is added to by one.
"Set points = (points + 1).
Test the map, walk the unit onto the region and BAM, a great big nothing happens.
Am I missing something BIG and should be informed of it? Or will this simply not work? Maybe a reformat of my comp is in order?
But for the here and now, what the heck am I doing wrong!!
-TJC
I just wanted to get the thing working single player before I even went on to anything else. So far its a no-go.
I make a new variable, named it "points", set it to integer, initial value is 0.
So far so good.
I have a leaderboard that shows what that the value of "points" is.
This works fine, I can set it to, oh say, 5 and it shows 5 in the board.
Set a region so that when ANY unit enters it (this is only for testing only), that the value of "points" is added to by one.
"Set points = (points + 1).
Test the map, walk the unit onto the region and BAM, a great big nothing happens.
Am I missing something BIG and should be informed of it? Or will this simply not work? Maybe a reformat of my comp is in order?
But for the here and now, what the heck am I doing wrong!!
-TJC