yeah XD Can you send a link to the terraining guides you used to learn terraining? XD
They're freakin' awesome ;D Btw, i know where the last two spots are on the map, but the first? Wheres that?
So you decided to show it before releasing the new version?
It was a good choice to do that, some people PM me and ask if there is coming more version cus it has been a while now.
They will be surprised when they play it later
Pls, pic another Fog-Colour if the heros move out of the dungeon. Dungeonfog and Outlandfog are looking the same, and that looks strange. :O
these are some great terrains man tell us the not so good terrainers where you learned it...
Hey, Cloudwolf, you can add fog to regions, if I am not mistaken?
I haven't played much with fog, so I'm not too sure on how it works exactly, but can't you make one (or more, I suppose) region(s) for the dungeon with one kind of fog, then in the outside of the dungeon make the fog different?
Like I said, I haven't played with it very much, so I'm not too sure if it's even possible, but I thought I'd help out. ^^
Cant you make a "Global Fog" Through triggers? I mean, turn of all the fog in the map, and then inside an init trigger you just create your own trigger based fog. That will cause the entire map to get fog but you can remove that later with locals so it only gets removed for one player. Correct me if im wrong.
I played around with the fog in regions that I was talking about, and it's just....bad. Don't use that, xD
Sounds completely logical to me...though I'm a noob when it comes to triggers, so I can only go by what seems logical, not by practicality >_>
Would you mine adding some destructible furniture and terrain like in the real D3.
People, keep on-topic. We have this forum to make it easier for us.
This thread is only made for the bridge actually, if you want destructible furniture for an example, make a thread about it in suggestions. (I think people can make threads now... im sot sure...)
But ya, in D3 you will be able to destroy pretty much everything. Like they destoryed a wall so units fall down into another level and died and stuff like that.
It will be hard to do such things but i guess we could try...