Hi all,
I'm trying to make a grenade system where they all have different explosions and AoE's and things. As the AoE's would be varied I thought I could use a unit as the explosion effect and size the unit based on the AoE. However when the units are created they don't play the explosion animation? I can't seem to get the animation to play in-game on the unit? Any ideas?
I'm trying to make a grenade system where they all have different explosions and AoE's and things. As the AoE's would be varied I thought I could use a unit as the explosion effect and size the unit based on the AoE. However when the units are created they don't play the explosion animation? I can't seem to get the animation to play in-game on the unit? Any ideas?