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Using Test map in JNGP has higher fps

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Level 23
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Feb 6, 2014
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2,466
Or better War3.exe

Code:
"D:\Warcraft III\War3.exe" -loadfile "D:\Warcraft III\Maps\(2)BootyBay.w3m"

Hmm, now it runs better using that.
Then I tested the manual way again and it runs as good using test map.

I was able to find the problem and it does not involve JNGP.

Thanks for helping WaterKnight, +rep. I learned something from you.
Last question, is using opengl better?
 
Level 26
Joined
Aug 18, 2009
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Dunno, OpenGL is hardware-close, as such the support/performance depends on the OpenGL ability of your GPU/graphics card/drivers. For me, I think, Wc3 ran faster using it but I do not often change my system. What I experienced though is that some borderline stuff deviates. For example in the LightningData.slk you can set the duration/interval of a lightning bolt and I once typed a 0 in there and that crashed/freezed in one scenario while it was okay in the other.
 
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