Using one tile from the current tileset as the texture.

Status
Not open for further replies.
They use the cliff texture, Replaceable ID 11. They are in the default MPQ under replaceable textures/cliff wrap it with one of those.
You can't pick just any, it always uses the cliff texture of your current tileset, but you can make it use a different cliff texture by specifying the exact replaceable texture in the editor field.
 
Yeah, tried it but..
222907-albums6224-picture73316.jpg

I have no idea how to make it use just a specific part of the cliff texture. :V
I guess it has something to do with.. err.. uv mapping?
 
Status
Not open for further replies.
Back
Top