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Using one tile from the current tileset as the texture.

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They use the cliff texture, Replaceable ID 11. They are in the default MPQ under replaceable textures/cliff wrap it with one of those.
You can't pick just any, it always uses the cliff texture of your current tileset, but you can make it use a different cliff texture by specifying the exact replaceable texture in the editor field.
 
Yeah, tried it but..
222907-albums6224-picture73316.jpg

I have no idea how to make it use just a specific part of the cliff texture. :V
I guess it has something to do with.. err.. uv mapping?
 
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