- Joined
- Jul 27, 2008
- Messages
- 6
hey guys i've been trying for like the past week to find some way of making a trigger activate a item table of a newly spawned creep. something along the lines of.... (i know it cant acually look like this)
Event:
Unit - a unit enters spider spawn <gen>
Condition:
(Unit-type of (Triggering unit)) Equal to Spider
Action: (this is where i get lost)
Give unit "spider" Item Table.
if anyone is confused as to what i'm asking, just say so and i'll try to clearify. just trying to find an easy GUI item drop system for an RPG i'm working on where respawned units have item tables.
Event:
Unit - a unit enters spider spawn <gen>
Condition:
(Unit-type of (Triggering unit)) Equal to Spider
Action: (this is where i get lost)
Give unit "spider" Item Table.
if anyone is confused as to what i'm asking, just say so and i'll try to clearify. just trying to find an easy GUI item drop system for an RPG i'm working on where respawned units have item tables.