I'm having a problem when I use building models for units that are summoned. After they're summoned in-game, they are stuck on their building animations. Moving them seems to snap them out of it (one of the models I used was Ancient of War), but otherwise they are stuck in their build animations even when they are attacking.
I would replace them with a new unit with triggers as soon as they enter the map and then have them die after a certain amount of time, but I'd like to keep the countdown bar and have them act like summoned units in regards to dispelling and Control Magic.
If anyone knows of any other ways around this, I would be most thankful.
I would replace them with a new unit with triggers as soon as they enter the map and then have them die after a certain amount of time, but I'd like to keep the countdown bar and have them act like summoned units in regards to dispelling and Control Magic.
If anyone knows of any other ways around this, I would be most thankful.