I am trying to use abilities to set the custom value of a medivac. Basically, depending on what ability you use, the medivac fills with different kinds of units. I used the stimpack ability since its an instant.
The first one I assign works perfectly. If I try to make a 2nd ability based on stim pack, and assign a trigger to detect it and set the custom value to 2 to make a medivac full of reapers instead, both stop working.
I have a feeling that the trigger "Unit uses an ability" is only looking broadly at the stimpack ability and not the narrower "Fill with Marines" ability I made from it. How can I get the trigger to look at the sub abilities?
The first one I assign works perfectly. If I try to make a 2nd ability based on stim pack, and assign a trigger to detect it and set the custom value to 2 to make a medivac full of reapers instead, both stop working.
I have a feeling that the trigger "Unit uses an ability" is only looking broadly at the stimpack ability and not the narrower "Fill with Marines" ability I made from it. How can I get the trigger to look at the sub abilities?