hi guys!
some of you might have played LoL and do know mordekaiser & his ulti.
for those who don't, i want a spell that gives you control over the killed enemy hero (like a minion, no abilities, but level + attributes) for 20s.
i have tried alot of ways but none of them led to an end, so i'm kinda going crazy :s
guess the hint will be a custom script, cuz i can't handle JASS and also can't find a trigger-way...so, here are some of my thoughts:
can i use a cache? i want it to be playable in b-net, so i'm kinda unsure about storing and loading in a game cache (and also i wouldn't know how to)
changing the ownership & reviving instantly would also not work, cuz it would ruin the enemies revival time & you could use the abilities
my basic spell is Parasite, i think it gives more options in trigger.
the dmg is done directly by the ability and it summons a invisble InfectationDummy if the target unit dies.
i've also done a 2nd trigger just to set the dummy & caster variables by a "target unit creates a summoned unit" - caster is triggering unit, dummy is summoned unit.
for my main trigger, i got
what to do next??
i wonder alot if a simple variable-setting would also save attributes & skills & skill levels & items...got no clue how to go on and can't test the map alone...fast help very appreciated, i'll work another ability in meantime but be at the PC for the next hours! :3
oh and that "infected"-buff is a modified spell amplifier based off of parasite (not parasite (minion)), i used only this one for the spell because i think the one with (minion) would summon the skeletal minion
some of you might have played LoL and do know mordekaiser & his ulti.
for those who don't, i want a spell that gives you control over the killed enemy hero (like a minion, no abilities, but level + attributes) for 20s.
i have tried alot of ways but none of them led to an end, so i'm kinda going crazy :s
guess the hint will be a custom script, cuz i can't handle JASS and also can't find a trigger-way...so, here are some of my thoughts:
can i use a cache? i want it to be playable in b-net, so i'm kinda unsure about storing and loading in a game cache (and also i wouldn't know how to)
changing the ownership & reviving instantly would also not work, cuz it would ruin the enemies revival time & you could use the abilities
my basic spell is Parasite, i think it gives more options in trigger.
the dmg is done directly by the ability and it summons a invisble InfectationDummy if the target unit dies.
i've also done a 2nd trigger just to set the dummy & caster variables by a "target unit creates a summoned unit" - caster is triggering unit, dummy is summoned unit.
for my main trigger, i got
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Infectation
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Ereignisse
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Einheit - A unit Dies
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Bedingungen
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((Triggering unit) has buff Infected ) Gleich True
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Aktionen
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Set InfectationTargetOriginalOwner = (Owner of (Dying unit))
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Set InfectationTargetPosition = (Position of (Dying unit))
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Set InfectationTarget = (Dying unit)
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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'IF'-Bedingungen
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(InfectationCaster is alive) Gleich True
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'THEN'-Aktionen
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'ELSE'-Aktionen
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Do nothing
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-
-
-
what to do next??
i wonder alot if a simple variable-setting would also save attributes & skills & skill levels & items...got no clue how to go on and can't test the map alone...fast help very appreciated, i'll work another ability in meantime but be at the PC for the next hours! :3
oh and that "infected"-buff is a modified spell amplifier based off of parasite (not parasite (minion)), i used only this one for the spell because i think the one with (minion) would summon the skeletal minion