- Joined
- Apr 20, 2008
- Messages
- 150
I'm finally getting back to my Murloc Rush map, and decided on a spawning system based off Footman Frenzy, where certain upgrades give you even more units that appear at your base. I figured the event was going to be:
-Event
Unit- A unit owned by (Player) Finishes an upgrade
-Condition
-Action
Trigger- Activate (Unit-Spawn Trigger)
Trigger- Deactivate (Previous Upgrade of Trigger)
What is the easiest condition that I could use for disern the Upgrade and what level of upgrade? For example, My tank Upgrade goes from Lvl. 1- Steam Wreakers to Lvl. 2- Steam Tanks, then can be upgraded to Lvl. 3- Advanced Steam Tanks with the same upgrade.
-Event
Unit- A unit owned by (Player) Finishes an upgrade
-Condition
-Action
Trigger- Activate (Unit-Spawn Trigger)
Trigger- Deactivate (Previous Upgrade of Trigger)
What is the easiest condition that I could use for disern the Upgrade and what level of upgrade? For example, My tank Upgrade goes from Lvl. 1- Steam Wreakers to Lvl. 2- Steam Tanks, then can be upgraded to Lvl. 3- Advanced Steam Tanks with the same upgrade.