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Triggering a unit to spawn <units> after upgrade

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CyberDuelX16

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CyberDuelX16

:cry:Me again, i need some help with a map, its like an aos/advanced Wars map.When i upgrade a building: Building Base to Stable,how do i make a trigger to spawn units AFTER the building is upgraded not built. Thanks!
 
Level 7
Joined
Jun 16, 2008
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  • Events
    • Unit - A unit finishes an upgrade
  • Conditions
    • (Researched tech-type) Equal to <YourUpgrade>
  • Actions
    • Trigger - Turn on Trigger2
This is the first trigger. The purpose of this trigger is to enable the second one, which is the unit production.
MAKE SURE TRIGGER2 IS NOT INITIALLY ENABLED!

Customize trigger2 to spawn the desired units and give them orders and such. The second one is completely up to you, just make sure the spawned units have an order, are created in the correct region, e.t.c
 

CyberDuelX16

C

CyberDuelX16

Thanks

I found out another way but i meant upgrade building, ect. Scout Tower to Gaurd Tower etc.Ill rep u anyways ty! :spell_breaker::grin:
 
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