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Trigger that on research finished event and the researched upgrade was the upgrade, disables the availability for the other 2 upgrades for the owner of triggering unit. There is an action to do this. There are also actions to do this for training/building units and casting abilities.
Trigger that on research finished event and the researched upgrade was the upgrade, disables the availability for the other 2 upgrades for the owner of triggering unit. There is an action to do this. There are also actions to do this for training/building units and casting abilities.
Under "Player" there is no "Set availability for upgrade" there is only "Set Training/Construction Availability of Unit". Which is what I was/am stuck on
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