- Joined
- May 16, 2020
- Messages
- 660
Hi all,
I wanted to use AGD's Triggered Incinerate in my map, but it seems to be severly out of date:
www.hiveworkshop.com
For example, if you use it in conjuction with the newest Damage Engine, your hero deals 3 damage instances in 1 attack. And the stacked damage is also not correctly calculated.
Could anyone please update this to make it work properly with the newest Damage Engine? Damage Engine 5.7.1.2
Also, 3 custom changes if possible:
Many thanks!
I wanted to use AGD's Triggered Incinerate in my map, but it seems to be severly out of date:

Triggered Incinerate v1.2
Credits: - Bribe [Damage Engine] You can use this spell as an alternative to the FireLord's Incinerate spell. Many of us including myself have encountered problems when editing or making duplicate out of this spell and for this reason I made this. With this simple system, you can have as...

For example, if you use it in conjuction with the newest Damage Engine, your hero deals 3 damage instances in 1 attack. And the stacked damage is also not correctly calculated.
Could anyone please update this to make it work properly with the newest Damage Engine? Damage Engine 5.7.1.2
Also, 3 custom changes if possible:
- Remove the "mechanical", "illusion", "organic" etc target filter - I don't need it in my map
- Make Illusions NOT able to use the triggered Incinerate
- Add an undispellable debuff (for example via Slow Aura) to the victim that goes away when the stacks fade
Many thanks!