So I went ahead and updated to the latest version of WC3 and now it seems that no matter what type of targeted dummy ability I try to create, either damages or kills the unit I use it on?
Currently I am using Acid Flask with these settings, and on the previous version the allied unit would stand still, now it moves as if it took damage or if you adjust some things such as damage interval, it straight up kills the target...
Currently I am using Acid Flask with these settings, and on the previous version the allied unit would stand still, now it moves as if it took damage or if you adjust some things such as damage interval, it straight up kills the target...