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Update - 7/20/08

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Update 7/22/08

A crash bug has be found, but no solution for this has yet to be discovered, the only thing we found so far is it happens when a player leaves the game. This must be found and fixed before we can release a public version

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Update 7/20/08

Testing has been going on, a lot of balancing changes have been made to zones 3 to 7, the bosses, and the values on gear.

More bugs and a few exploits have been found and fixed.

Everything is pulling together nicely. I'm going to be adding a few more unique weapons and other items to the game, then HOPEFULLY (i'm not promising this) but this coming saturday will be the release date

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Most of the things people have reported have been fixed for the next version.

Other things such as tweaks to damage output, intake, item values and so on have been adjusted.

New tiers of rings and amulets have been added for casters, physical dps, and tanks.

One 5 piece set for every hero has been added to the game, set bonuses are still not functional (they will be on release though)

All 3 bosses have had some changes to their abilities and behavior.

There isn't too much more to go, but it will still take time to finish coding and testing before we are ready to go live!

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Update 7/14/08

All the set items have been coded and are fully functional, including set bonuses
Items are imported into the map from our nifty excel sheet and are good to go

list of things to do be done still:

-Item drop table for the new rings and amulets
-Boss drop tables for the set items
-Epic qual weapons to be found (legendary mode only)
-Testing, testing, testing, of the changes with the 3 bosses
 
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WoW! Spudnik just announced the most true and universal truth known in the universe! ^^

Anyways, just be patient, Vex is doing what he can to finish the map, putting pressure upon him might only worsen things (stress in work :p)
 
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