United Alliance Shieldguard Tank

This bundle is marked as pending. It has not been reviewed by a staff member yet.
Description
The M3 Shieldguard Tank is an evolution from the recent Sentinel Tank. Although mostly conventional in weaponry, the tank sports dual cannons and rocket launchers.
The model was entirely made in Milkshape3D and the model was edited with the help of War3Model Editor, RMS and TRMS as well as Oinkerwinkle tools.
This model is inspired by the 'USA' faction from UMW (like most of my most recent uploads) as well as Ken-E's Faction Wars map.
Versions
7th April 2026 - Initial upload.
Disclaimer/Credits
Please give credits if you use it in your campaign/map.
Don't edit, repost or share my resources without my full and written permission.
You are not allowed to monetize your map/campaign and including but not limited to AI training and editing in any way if you use these models without my permission.


If you wish to edit my resources, please write me a personal message on the Hive or on Discord and we can discuss your wish.

If you use the resource(s) in bad faith I have the full right to take away the ability to use this resource.
And if you have questions about the model, feel free to contact me.

Constructive comments and criticism is very welcome.
Contents

United Alliance Shieldguard Tank (Model)

United Alliance Shieldguard Tank Icons (Icon)

Please for the love of all good people, never mention that horrible game ever again. That game is a disgrace for the whole C&C franchise.

Also, not the one I based it off at all.
You are absolutely right about that. I hate that game either, they destroyed the masterpiece franchise by making it RTT (real time tactics) instead of RTS (real time strategy).

I will never mention that game again. Sorry about that.
 
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A great tank, love the design and animations. For all its uniqueness (I don't want to offend the author by mentioning the similarities), it gives me a pleasant feeling from the slight resemblance to the ED tanks from the old, old game Earth 2150, which I played as a child. Sweet nostalgia...
Earth 2150 and Moon Project are amazing games. Spent a lot of time in Deathmatch with friends back in the day.

But yeah, I won't deny this being influenced by some games. I just wanted to make it fit with the other models.
 
The heaviest/largest of tanks could perhaps do with a ground dust effect on their main attack, close to what you are doing with the threads already.
 
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