- Joined
- Oct 16, 2010
- Messages
- 680
JASS:
call UnitAddAbility(.spellDummy,FFB_SLOWSPELL_ID)
call UnitAddAbility(.spellDummy,FFB_BURNSPELL_ID)
call SetUnitAbilityLevel(.spellDummy,FFB_SLOWSPELL_ID,.lvl)
call SetUnitAbilityLevel(.spellDummy,FFB_BURNSPELL_ID,.lvl)
call IssueTargetOrderById( .spellDummy,FFB_SLOWSPELL_ID, .target)
call IssueTargetOrderById( .spellDummy,FFB_BURNSPELL_ID, .target)
earlyer I managed to achieve that the unit actually got the spell but simply doesen't give a shit to the order...