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[Trigger] Spell Trigger problem

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Level 5
Joined
Mar 27, 2008
Messages
107
Hello :) Im a begginner triggerer, Ive read tutorials and can do basics but cant get this spell right :/ well the trigger explains what im trying to accomplish with it :) so if u have a solution please post it ^^

+rep for any helpfull answers, thank you. :)

  • Explo Arrow 1
    • Events
      • Unit - A unit Starts the effect of an ability
    • Conditions
      • (Ability being cast) Equal to Exploding Arrow (David) {Level 20
    • Actions
      • Unit - Create 1 SpellDummy for Player 1 (Red) at (Position of (Casting unit)) facing Default building facing degrees
      • Set SpellDummy = (Last created unit)
      • Unit - Add a 5.00 second Generic expiration timer to SpellDummy
      • Unit - Create 1 SpellTargetDummy for Player 1 (Red) at (Target point of ability being cast) facing Default building facing degrees
      • Set TargetDummy = (Last created unit)
      • Unit - Add a 5.00 second Generic expiration timer to TargetDummy
      • Unit - Add Shadow Strike to SpellDummy
      • Unit - Order SpellDummy to Night Elf Warden - Shadow Strike TargetDummy
 
Level 5
Joined
Mar 27, 2008
Messages
107
Yeah sorry for the lack of info, wasnt thinking nuff b4 posting it seems :p anyway this was 2 get a missile from the caster to the casting point, and I actually figured it out myself :) was creating both the caster dummy and the target dummy for player red and the casting one wasnt able to cast a hostile spell on his allied unit :p
But well it works now ;) thx for trying 2 help anyway :)
 
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