- Joined
- Oct 12, 2007
- Messages
- 148
i got a probelm with a unit called flamer tank. the purpose of that vehicle is fire non-stop flame, do area damage and burn unit overtime (meaning suppoesly the "stream" of fire do, say, 10 dmg per sec, and the Burning it self do, say, 3 dmg per sec. if some1 got caught in the stream of fire, he will suffer 10dmg/sec + 3dmg/sec. but if he ran away he'll suffer only 3dmg/sec for sometime)
my problem is i dont kno how 2 make a unit fire a stream of fire. the animation of fireball as projectile art with .01 coold down looks stupid...
help plz
thx
my problem is i dont kno how 2 make a unit fire a stream of fire. the animation of fireball as projectile art with .01 coold down looks stupid...
help plz
thx