- Joined
- Jan 30, 2009
- Messages
- 32
I made a simple fire wall spell, it makes some dummies with the fire trap model, i set their animation speed to 0% and it looks pretty nice but how can i make the units near those dummies get damaged? I don't want to use spells like blizzard or rain of fire cause i want its damage to scale with caster's intelligence (about 1x intelligence of caster each sec the unit stays near it) so I just gave the dummy the rain of fire ability (with no damage, just for the buff) and ordered it to cast at its origin and gave it a buff called "Burning". I want to make a trigger that damages every unit on the map every 0.1 sec that has the buff "Burning", dealing 0.1 x caster's intelligence. How can i do this?
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