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Unit Selection Bug

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Level 7
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Mar 16, 2014
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169
If I use triggers to select a unit for a player by force, sometimes a bug occurs where none of the buttons on that unit will show up, such as attack/move/patrol/abilities. This can be fixed in-game by selecting another unit then manually selecting the original unit again, but it is very annoying, especially for players who aren't aware of this bug and how to fix it.

I am trying to select a unit that was just created. I tried adding waits until the unit selection event, this did not fix the problem.
 
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