- Joined
- Feb 17, 2009
- Messages
- 291
Why does this happen? Let's say you have ten regions chained in triggers, #1 ordering to amove to #2, etc. (I doubt there is a need to show such a massive amt of triggers, that's literally all they do)
And then they just "patrol" back and forth between two of the regions until someone comes up and kills them, or forever. Whichever comes first.
It doesn't always happen, and that's what makes me crazy. In fact, it works about 95 percent of the time. I can't find a predictable pattern. As my AoS project draws closer to the public beta phase it's pretty obvious this stupid bug needs to get stomped out permanently. Pathfinding stuck issues have always been around for me, especially when they cast spells.
Super grateful for any advice~
And then they just "patrol" back and forth between two of the regions until someone comes up and kills them, or forever. Whichever comes first.
It doesn't always happen, and that's what makes me crazy. In fact, it works about 95 percent of the time. I can't find a predictable pattern. As my AoS project draws closer to the public beta phase it's pretty obvious this stupid bug needs to get stomped out permanently. Pathfinding stuck issues have always been around for me, especially when they cast spells.
Super grateful for any advice~
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