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Unit Movement

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Level 31
Joined
Jun 27, 2008
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2,557
Hello.

That's some silly question, but how to get rid of that unit movement confusion when I create units via triggers without removing leaks? It is like I create one, I order an action, they do it at start then then go back, struggle in a spot, don't do anything when a lot of them in one spot even though all get same order. They go wherever they want to. I need them to patrol into units position which is changing, they obey first time, then don't patrol. Parhaps someone can give me a custom command or something how to get rid of it?

Thanks.
 
Level 5
Joined
Feb 6, 2011
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177
its not a silly question , i had help on something similar before, my units used to be created at point A and ordered to go to point B , at some point they would stop and go back to point A, well the whole idea of this is that the creeps in the Gameplay Constants menu have
a small ,
Creeps - Guard Distance
Combat - Call for help Range
so just change them to a higher number like 9999999 and it should work
regards
 
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