- Joined
- Nov 18, 2007
- Messages
- 1,084
Sorry if these are extremely dumb questions or have been answered already...
1) Is there any way which does not involve an entirely-triggered system or multiple copies of the same abilities to make a specific Hero be treated like a regular unit when it is targeted by buffs?
For example Hero A would still act or seem like a hero in that it can revive and have gain experience. However, buffs that might last 5 seconds on normal Hero B and 10 seconds on regular unit would last 10 seconds on Hero A.
2) Is there a way to increase the default level when units belonging to the Creep race would be considered spell-resistant?
+Rep to any helpful suggestions or answers.
1) Is there any way which does not involve an entirely-triggered system or multiple copies of the same abilities to make a specific Hero be treated like a regular unit when it is targeted by buffs?
For example Hero A would still act or seem like a hero in that it can revive and have gain experience. However, buffs that might last 5 seconds on normal Hero B and 10 seconds on regular unit would last 10 seconds on Hero A.
2) Is there a way to increase the default level when units belonging to the Creep race would be considered spell-resistant?
+Rep to any helpful suggestions or answers.