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Is there a buff that allows a unit to have lets say X % of spell resistance. Like if chain of lightning was cast on them it would only do 40% damage to them?
I believe that the native abilities are reducing the damage received to 0 or by 100% or just set it to 0.
There should be a data vallue saying "Magic/Spell damage reduction/taken" which is either 1.00 or 0.00
Or something similar... check all of the native imunity/resistance as they do slightly different things...
It is highly limited as copies of this ability do not stack, the last acquired one overrides any other. A big example of this is with the Bard in Enfos MT - it's a very real problem if you care about balance in your map.
Damage engine is by far the best option if you intended to have spell resistance as a thing that stacks with multiple sources (items, passives and buffs)
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