I have a unit with two attacks: a melee attack for ground units and a ranged attack for naval units. I tried setting naval units to have the Ancient classification in the Object Editor.
For Attack 2, I set the targets to Ground/Ancient or Ancient only, hoping that only Attack 2 would be used against naval units, but it doesn’t seem to work. I also tried changing Attack 1 to Ground/Non-Ancient, but that didn’t work either.
When I use only one attack, it works fine (for example, Ground/Ancient and Ground/Non-Ancient), but I can’t seem to make it work properly with two attacks.
Does anyone know how to do this? I’ve seen it working on several maps.
For Attack 2, I set the targets to Ground/Ancient or Ancient only, hoping that only Attack 2 would be used against naval units, but it doesn’t seem to work. I also tried changing Attack 1 to Ground/Non-Ancient, but that didn’t work either.
When I use only one attack, it works fine (for example, Ground/Ancient and Ground/Non-Ancient), but I can’t seem to make it work properly with two attacks.
Does anyone know how to do this? I’ve seen it working on several maps.
