- Joined
- Jun 9, 2009
- Messages
- 19
I'm making an ability that teleports my caster to wherever I select (Like Blink) and damage enemies for 15% of the casters HP, but when I make the ability I get stumped on how come it does 5 damage to just him.
This is the trigger I use to make units around him take damage.

EDIT: I dont know why it made me put this in "Unit Group".. sorry for any confusion.
This is the trigger I use to make units around him take damage.
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Events
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Unit - A unit Finishes casting an ability
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Conditions
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(((Triggering unit) is A Hero) Equal to True) and ((Ability being cast) Equal to ***)
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Actions
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Cause (Triggering unit) to damage circular area after 0.01 seconds of radius 500.00 at (Position of (Triggering unit)), dealing ((Percentage life of (triggering unit)) - 85.00) damage of attack type Spells and damage type Normal
EDIT: I dont know why it made me put this in "Unit Group".. sorry for any confusion.







