- Joined
- Jul 20, 2011
- Messages
- 47
Im working on new ability named FROZEN WRATH
PROBLEM: CASTER dies when casts ability-(but i cant see trigger that gives expiration timer or kills CASTER,so.........i need help!There is trigger...........
PROBLEM: CASTER dies when casts ability-(but i cant see trigger that gives expiration timer or kills CASTER,so.........i need help!There is trigger...........
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Spell
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Events
- Unit - A unit Starts the effect of an ability
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Conditions
- (Ability being cast) Equal to Frozen Wrath
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Actions
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For each (Integer A) from 1 to 6, do (Actions)
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Loop - Actions
- Unit - Create 1 Dummy Effect 1 for (Owner of (Triggering unit)) at ((Position of (Triggering unit)) offset by 250.00 towards (60.00 x (Real((Integer A)))) degrees) facing Default building facing (270.0) degrees
- Unit - Order (Last created unit) to Human Blood Mage - Flame Strike (Position of (Last created unit))
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Loop - Actions
- Wait 0.40 seconds
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For each (Integer A) from 1 to 12, do (Actions)
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Loop - Actions
- Unit - Create 1 Dummy Effect 1 for (Owner of (Triggering unit)) at ((Position of (Triggering unit)) offset by 400.00 towards (30.00 x (Real((Integer A)))) degrees) facing Default building facing (270.0) degrees
- Unit - Order (Last created unit) to Human Blood Mage - Flame Strike (Position of (Last created unit))
- Set Frozen_Wrath_Point = (Position of (Casting unit))
- Set Caster = (Casting unit)
- Unit - Create 1 Dummy Effect 2 for Player 1 (Red) at Frozen_Wrath_Point facing (Facing of Caster) degrees
- Unit - Make Caster Invulnerable
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Unit Group - Pick every unit in (Units within 400.00 of (Position of Caster)) and do (Actions)
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Loop - Actions
- Unit - Cause Caster to damage circular area after 0.00 seconds of radius 500.00 at (Center of (Playable map area)), dealing 10.00 damage of attack type Hero and damage type Universal
- Unit - Make Caster Vulnerable
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- (Level of Frozen Wrath for Caster) Equal to 2
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Then - Actions
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Unit Group - Pick every unit in (Units within 600.00 of (Center of (Playable map area))) and do (Actions)
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Loop - Actions
- Unit - Make Caster Invulnerable
- Unit - Cause Caster to damage circular area after 0.00 seconds of radius 500.00 at (Position of Caster), dealing 30.00 damage of attack type Hero and damage type Universal
- Unit - Make Caster Vulnerable
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Loop - Actions
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Unit Group - Pick every unit in (Units within 600.00 of (Center of (Playable map area))) and do (Actions)
- Else - Actions
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If - Conditions
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Loop - Actions
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Loop - Actions
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For each (Integer A) from 1 to 6, do (Actions)
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Events