- Joined
- Apr 2, 2013
- Messages
- 25
Hi,
I changed the animation of the photon cannon at the data actor.
(Basic) Art: Scale
Changed:
X: 4
Y: 4
Z: 4
So now the animation is 4 timers bigger.
The problem is that when units are attacking that cannon, they have the attack pattern of the normal photon cannon scale. So the unit are walking trough the 4 times bigger cannon its center. That makes for example a zergling walk in the photon cannon attacking is normal size radius.
How can I change that to the 4 times bigger cannon?
I already tried it at movement: changing the footprints to 4x4 instead of 2x2 or something. Doesn't work.
And besides this, are there more things that needs to bechanged by increasing its scale by 4 times? For example the taking damage shield animation etc??
I just want to increase the scale of the photon cannon 4 times, without any bugs. (dont care about the shooting animation)
Thanks in advance!
I changed the animation of the photon cannon at the data actor.
(Basic) Art: Scale
Changed:
X: 4
Y: 4
Z: 4
So now the animation is 4 timers bigger.
The problem is that when units are attacking that cannon, they have the attack pattern of the normal photon cannon scale. So the unit are walking trough the 4 times bigger cannon its center. That makes for example a zergling walk in the photon cannon attacking is normal size radius.
How can I change that to the 4 times bigger cannon?
I already tried it at movement: changing the footprints to 4x4 instead of 2x2 or something. Doesn't work.
And besides this, are there more things that needs to bechanged by increasing its scale by 4 times? For example the taking damage shield animation etc??
I just want to increase the scale of the photon cannon 4 times, without any bugs. (dont care about the shooting animation)
Thanks in advance!