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Doodads and Required Animation Names

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Sep 29, 2006
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I'm trying to make a doodad out of the scout tower model, but it keeps alternating between that and the cannon tower when placed in the editor.

I've noticed that the actual unit of the scout tower has no required animation names, but the cannon tower has the animations names "upgrade,second". However, there is no field for required animation names in the doodad editor.

So how can I make it so that there is only the scout tower, and make sure it doesn't switch to another one of the towers?
 
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