Hello,
I'm making an RPG, and it's getting closer and closer to 'done'.
However I have a problem.
Player 12 (Brown) is the Computer (Insane) player in my map with the creeps you can kill to get experience, items, gold etc.. However When I give Player 12 (Brown) no 'difficulty rank' (like computer easy, normal or insane) the units will stand where I placed them but WONT cast spells I gave them unless they are passive like Critical Strike.
When I make Player 12 (Brown) Computer easy, normal or insane they will cast spells.. BUT.. they will have a higher aggro range. When I attack a creep, and some other creeps are like 800 in range away, they will come to the creep and assist him. Does anyone have an idea how to remove this?
I want to have creeps with an 'assistant range' for around 500 (its low I know) but they must be able to cast spells too..
I could just trigger every single unit and give him the 'Cast Mountain King - Thunder Clap' commands and such.. but that costs alot of time, and with that I have to create more, and more triggers.. and I have so much triggers already.
Is there anyone with a good solution? Please post, I will credit too ofc.
Many thanks from me.
(Ps.. if you don't know what I mean pls ask.. I try to explain it as good as I can,.. but it's a problem that's hard to explain... Maybe I will make a little fraps video to show what I'm talking about.. if this wont help.)
I'm making an RPG, and it's getting closer and closer to 'done'.
However I have a problem.
Player 12 (Brown) is the Computer (Insane) player in my map with the creeps you can kill to get experience, items, gold etc.. However When I give Player 12 (Brown) no 'difficulty rank' (like computer easy, normal or insane) the units will stand where I placed them but WONT cast spells I gave them unless they are passive like Critical Strike.
When I make Player 12 (Brown) Computer easy, normal or insane they will cast spells.. BUT.. they will have a higher aggro range. When I attack a creep, and some other creeps are like 800 in range away, they will come to the creep and assist him. Does anyone have an idea how to remove this?
I want to have creeps with an 'assistant range' for around 500 (its low I know) but they must be able to cast spells too..
I could just trigger every single unit and give him the 'Cast Mountain King - Thunder Clap' commands and such.. but that costs alot of time, and with that I have to create more, and more triggers.. and I have so much triggers already.
Is there anyone with a good solution? Please post, I will credit too ofc.
Many thanks from me.
(Ps.. if you don't know what I mean pls ask.. I try to explain it as good as I can,.. but it's a problem that's hard to explain... Maybe I will make a little fraps video to show what I'm talking about.. if this wont help.)