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Undead Hunter v1.3

Submitted by makobec
This bundle is marked as substandard. It may contain bugs, not perform optimally or otherwise be in violation of the submission rules.
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Map Info:

In the start of the game, you have the choice to select your hero based on different game characters.
You must defend the Town Hall from the swarm of the Undead! You have the will to make your items and skill allocations!

Features:

3 selectable heroes so far, item stocking, items and variety of enemies.

  1. two selectable heroes
  2. Item Stocking
  3. Customized Models
  4. Variety of Enemies


Screenshots:

Terrain Screenshots


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Gameplay Screenshots


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Change Log:

Change Log


Version 1.1

Added:
  1. Riku (Selectable Hero)
  2. Spells for Riku
  3. Allies and Foes
  4. New Items
  5. New Select your Hero System
  6. 1st Boss Added

Removed:
  1. Old Icons
  2. Old Systems

Fixed:
  1. Some spells
  2. Double Character Selection
  3. Font Color

Changed:
  1. Font Colors for spell
  2. Item Prices
  3. Cooldowns and Mana Cost



Version 1.2

Added:
  1. Combine Item System
  2. Reward or Bounty after killing a boss
  3. New Enemies
  4. New Items
  5. Pet System
  6. 2nd Boss Added
  7. Enemy Abilities
  8. Pet Skill

Removed:
  1. Knight of the Mace
  2. Fountain of Purity

Fixed:
  1. Some spells
  2. Double Character Selection again

Changed:
  1. Altar of Mana and Life
  2. Item Prices
  3. Damage and Health of some enemies
  4. Special Skill Damage



Version 1.3

Added:
  1. New Character "Sieg Wahrheit"
  2. Complete Bosses and Enemies until the end of the game
  3. New System (Summoning)

Removed:
  1. Old Data

Fixed:
  1. Some spells again
  2. Systems

Changed:
  1. New and awesome descriptions for items, skill and hero selection



Credits:

Special Thanks:
  1. For those who notify me about my Map Description, sending me a link and helping me to communicate the moderators!
  2. God for the knowledge and wisdom that help me to create this map
  3. To all Hiveworkshop community personnel and members
  4. To my Girlfriend that gives me inspiration and correcy my tooltip grammar
  5. To "YOU" because you downloaded my map

Also thanks to:

Models:
  1. RTG and Z for the Riku Model
  2. Lady Kelaodesi for the Cloud Model
  3. Kitabatake for the Swords in Omnislash AC
  4. Pyramidhe@d for the DeepOne
  5. Mr. Bob for the BanditBerserkers
  6. xXm0RpH3usXx for the BaronDarkClaw
  7. 67Chrome and Sellenisko for the MotherShahraz
  8. Mr.Goblin and Deolrin for the Death Knight
  9. Dionesiist for the Sharadar Hell Knight
  10. Judash37 for the Dark Thorn and Thanatos
  11. Pyramidhe@d for the Chaos Defiler
  12. Gottfrei for the PlagueDoctor
  13. l0w_kwaliti for the Lich King
  14. King, Dentothor for the General Vezax
  15. Suselishe for the Elemental-Fencer and Elemental_Crossbow
  16. Ampharos_222 for the following: Lurker, Calcium Behemoth, Obsidian Overlord, Cursed King of Famine and Skull Sentinel

Tutorials/Systems:
  1. The_Witcher for the Item Stacking and Drone System

Spells:
  1. Keroberoz for the Omnislash AC
  2. BerZeKeR for the Forbidden Spellpack that I've used in my Riku SpellTree
  3. Paladon for the Knockback System
  4. kawas11 for the Evade Genjutsu
  5. Paladon again for the Lightning Strike



Author's notes:

I am free to comply and make your suggestions come true if necessary. I want you to report some bugs and errors so I can fix and change it right. This is my second map, I abandoned my first map because all my files regarding on this map was deleted. That map is Dead Rising. For those who give me suggestions and recommendations, thanks to you :)


Keywords:
undead, hunter, undead hunter, cloud, thundaga, makobec, v1.0, 1.0, riku, anime, cool, defend, survival, awesome, v1.2, 1.2, v1.1, v1.13, sieg, cloud
Contents

Undead Hunter v1.3 (Map)

Reviews
Moderator
22:11, 12th Jun 2011 -Kobas-: Status: Rejected Green icons, low quality models combined with normal ones, grrrr. Terrain is another bad thing as well as icons, tooltips and descriptions.
  1. 22:11, 12th Jun 2011
    -Kobas-:
    Status: Rejected
    Green icons, low quality models combined with normal ones, grrrr.
    Terrain is another bad thing as well as icons, tooltips and descriptions.
     
  2. Skycraft

    Skycraft

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  3. makobec

    makobec

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    Ok :)

    Thanks for notifying me about the description :D
     
    Last edited: Jun 2, 2011
  4. makobec

    makobec

    Joined:
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    i have updated my map :D
     
  5. dragoon431

    dragoon431

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    lol thats a huge sword. i tested the map and it's pretty cool just be sure to update and keep up the good work
     
  6. makobec

    makobec

    Joined:
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    thanks for the compliment :D
    i wish my map will get out on pending immediately xD
    give me some suggestions ;) :goblin_good_job:
     
  7. dragoon431

    dragoon431

    Joined:
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    hmmmm well one suggestion......patience, patience, patience, if the map is good enough it will get approved. and im friends with a mod if you want me to show him your map i can do that, would you like that?
     
  8. makobec

    makobec

    Joined:
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    Thanks for your help. I hope they like my map xP
    I'm hoping for your cooperation :D
    I will upload version 1.2 soon :)
     
  9. dragoon431

    dragoon431

    Joined:
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    your welcome i already PMed Kobas, he's a mod i am just waiting for him to reply he's probably really busy.... wow and only four posts you must be a newbie Welcome to THW makobec. oh and btw the blue circle with check mark and x on it next to the rep points are add rep you should use that if people have helped you or, well pretty much anything you want Good Luck! i just tested the map and it's awesome, now if Kobas just likes it you'll be fine GOOD JOB!

    these are BB codes they can also help with map description
    http://www.hiveworkshop.com/forums/misc.php?do=bbcode
    this is how to polish your game
    http://www.hiveworkshop.com/forums/general-mapping-tutorials-278/polishing-your-game-168019/

    HOW DID YOU GET THE MINI MAP IMAGE ON YOUR GAME I TRY TO DO MINE BUT WHEN I TRY TO PLAY IT THE GAME FREEZES
     
  10. makobec

    makobec

    Joined:
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    Dragoon :)

    thanks for the compliment again hehehe :D i took a print screen on my world editor. there is a view entire map command in world editor. i dont took it in warcraft because i dont know the method so i did it on world editor. oh by the way, thanks for the links :D :thumbs_up:
     
  11. dragoon431

    dragoon431

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    cool pic i like this one better because it shows the two charectors and the landscape Good Job.
     
    Last edited: Jun 11, 2011
  12. makobec

    makobec

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    really ^^ i'm making the 3rd character xD hope you like it :goblin_good_job:
     
  13. dragoon431

    dragoon431

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    Awesome!
     
  14. makobec

    makobec

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    updated sir :) version 1.3.
    dragoon431, thanks for supporting me although my map is not aprroved yet xD
     
    Last edited: Jun 11, 2011
  15. f0rsAk3n

    f0rsAk3n

    Joined:
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    Messages:
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    Resources:
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    You have green icons. They appear when you for example hit f9 or f10 for menu.
    Clicky
    [​IMG]
    Read This tutorial so see how to remove it.
    ===============================================

    You should add more space to prevent
    This
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    You can also be creative for example maybe decrease the health of units of increase damage.
    ===============================================

    Add some pathing blockers near the town centre to prevent
    This
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    You should also improve it's "selection scale" in the world editor a bit.
    ===============================================

    Cloud Strife suggestions:
    -> Cloud Strife's abilties don't really fit the moddel. . at all.
    -> Thundaga is so overpowered and not really fitting for him, it also causes severe lag later.
    -> He also has 2 passives, which compiles to bordom. A hero should have no more than 1 passive IMO.
    -> His "Furious Slash" ability only has an effect from where he teleports from, another behind the enemy would look pretty neat.
    -> Omnislash is very pointless on him, since it only attacks 1 enemy. I don't mean to advertise, but using my Omnislash may be a lot more productive as the current one is better for example AoS style maps.
    ===============================================

    Overall suggestions:
    -> I quickly skimmed over all your triggers and they leak a lot and not really effecient. Read This to get the codes to an approvable standard. I played for about 10 minutes and started to lag quite badly.

    With some polishing this could be a pretty neat map.
     
  16. dragoon431

    dragoon431

    Joined:
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    ohhhhh that's Seige in the background and your features still says 2 choose-able characters, it should be 3 now please fix.
     
  17. makobec

    makobec

    Joined:
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    thanks for the suggestions, i hope i will find some terrain maker xD because i'm not good about terrains.