Umm how doesnt this work ?

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Feb 4, 2005
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It's funny because it's easy - i just want to make a special effect when a certain destructible-type on my map dies. No selected destructible because it should be for every destructible that type you know.

E: Destructible - A destructible within (Playable map area) dies
C:((Destructible-type of (Dying destructible)) Equal to Building) or ((Destructible-type of (Dying destructible)) Equal to building2)
A: Special Effect - Create a special effect at (Position of (Dying destructible)) using Objects\Spawnmodels\Other\NeutralBuildingExplosion\NeutralBuildingExplosion.mdl

Yet when i do this it (i kill the destructible) the action with the effect doesnt show.
 
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