- Joined
- Jul 29, 2007
- Messages
- 5,174
I wonderd how might we make two animation sets.
For example, using "ground animations" and "water animations" like the naga.
It can probably be done pretty easly with forcing the unit to run animations with triggers but thats nasty.
So, how can we force the unit to run a certain "set" when he is in one state and another when he is in another state ?
Thanks in advance
For example, using "ground animations" and "water animations" like the naga.
It can probably be done pretty easly with forcing the unit to run animations with triggers but thats nasty.
So, how can we force the unit to run a certain "set" when he is in one state and another when he is in another state ?
Thanks in advance