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Using Attachment Animations

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Aug 4, 2006
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how would you go about making an attachment play different animations? in my map, a hero can pick up a chainsaw item. when the hero is just standing around, the chainsaw should not be running. once the hero attacks, the chainsaw should run.

i know that i could do this using triggers and two chainsaw attachments with different stand animations, but i guess my question is: is it possible to make one attachment play different animations besides 'stand'?
 
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