- Joined
- Dec 6, 2006
- Messages
- 8
Project name
Twsten TD
Creator
Joel_Nukem
Development Team Members
Terrain: Joel_Nukem
Trigges: Joel_Nukem
Objects and units: Joel_Nukem
Features
- Upgrades up to 100 Levels
- 30 waves of monsters that are either flying, ground, magic imune, mechanical or bosses (actualy 24 right now might still do 30)
- 100 spawns a wave (spawned in groups in hopes to keep lag down)
- 100 lives (that wont be mutch considering you have 100 spawns each wave)
- Offencive Spells to use Against your friend a kind of "Global spells"
- Towers till upgrade from 1 tower so if you build an Arrow tower it can then upgrade in to 1 of 4 Tier 2 towers Etc Etc.
- A Semi Advanced Money System were you build some what of a small town with realy small buildings each building making some money over time (MOT) and Maybe Lumber that will be used for special tech and or towers or hero towers not quite sure how this will work out but should be interesting when im done ^.^
- Anything my twisted little mind can come up with
Progress
Terrain 100% (only an alpha so terrain will be better in final version)
Triggers 70%
Upgrades 100%
Towers 100%
Monsters 90%
Well this is my first project I plan on releasing. I've made one othere map but it was more of a project to teach me how to make a map. that and that map Lags on some P4 pc's so ya lol this is my first actual project. let me try to put a Pic of the map it isnt mutch to look at then agen I'm planning on redoing all of the terrain and use a bigger map size in later versions and its only 3 ppl right now. But with how I make maps ill make it more players later mainly because im afrade It might turn out to lag for most people. So start out small and grow later In hopes that I dont go buck wild and turn it in to a spam-fest exploding blood bath with sprinkles and a cherry on top.
Twsten TD
Creator
Joel_Nukem
Development Team Members
Terrain: Joel_Nukem
Trigges: Joel_Nukem
Objects and units: Joel_Nukem
Features
- Upgrades up to 100 Levels
- 30 waves of monsters that are either flying, ground, magic imune, mechanical or bosses (actualy 24 right now might still do 30)
- 100 spawns a wave (spawned in groups in hopes to keep lag down)
- 100 lives (that wont be mutch considering you have 100 spawns each wave)
- Offencive Spells to use Against your friend a kind of "Global spells"
- Towers till upgrade from 1 tower so if you build an Arrow tower it can then upgrade in to 1 of 4 Tier 2 towers Etc Etc.
- A Semi Advanced Money System were you build some what of a small town with realy small buildings each building making some money over time (MOT) and Maybe Lumber that will be used for special tech and or towers or hero towers not quite sure how this will work out but should be interesting when im done ^.^
- Anything my twisted little mind can come up with
Progress
Terrain 100% (only an alpha so terrain will be better in final version)
Triggers 70%
Upgrades 100%
Towers 100%
Monsters 90%
Well this is my first project I plan on releasing. I've made one othere map but it was more of a project to teach me how to make a map. that and that map Lags on some P4 pc's so ya lol this is my first actual project. let me try to put a Pic of the map it isnt mutch to look at then agen I'm planning on redoing all of the terrain and use a bigger map size in later versions and its only 3 ppl right now. But with how I make maps ill make it more players later mainly because im afrade It might turn out to lag for most people. So start out small and grow later In hopes that I dont go buck wild and turn it in to a spam-fest exploding blood bath with sprinkles and a cherry on top.
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