Turret Animation

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Okay, so I made a model of a tank, and I want to make it so that only the turret will spin when it attacks, and the body stays facing forward. Is there a way to do this without making two models and syncing them together in the game?
 
So all I should have to do is name the node that animates the turret bone_turret and have that centered properly?
 
well technically yes, but I remember some time ago Whitehorn was trying to make a tank like this and he couldn't get it working with that bone_turret. It had to be done via triggers...but maybe I can't remember right...see if it works with the turret bone.
 
Illidan(evil)x made that ask him how did he do it :P with trigger help

"Tank Turret System successfully implanted into Modern Warfare." :P
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