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Okay, so I made a model of a tank, and I want to make it so that only the turret will spin when it attacks, and the body stays facing forward. Is there a way to do this without making two models and syncing them together in the game?
hmm, I think that there was something. Try calling the turret bone: Bone_Turret, If you look at human cannon tower it has thast name and it rotates to attack.
well technically yes, but I remember some time ago Whitehorn was trying to make a tank like this and he couldn't get it working with that bone_turret. It had to be done via triggers...but maybe I can't remember right...see if it works with the turret bone.
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